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ABOUT ME

I’m a VFX artist focusing mostly on Shading, Lighting and Rendering. I started my career in computer graphics as a 3D modeler using Maya and soon after that I realized that Shading and Lighting is what I truly love and with the help of Maya’s customizability it can be very enjoyable. I also have some Photography and Set Lighting experience which helps me understand the concepts of realism and apply them in digital world.

As a technical artist I try to help artists with the hands of technology by writhing tools, debugging and designing better pipelines in a technical environment.

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